9/25/2023 0 Comments Sas zombie assault 4During the boss fight, the method of running in large circles and shooting will not work because bullets from the player cannot penetrate the center hill.Use Cryo turrets in the truck phase, especially in Nightmare mode.Spitters and Dark Minions are the only ones that can harm the player directly, and are more dangerous when the truck stops, so take them out quickly.Rocket Launchers excel against Shielder zombies, and thus they are also good weapons to use on the truck, as Shielders can defend other zombies, and a large group of them swarms the truck at one point. Shotguns also work well, as they devastate at close range. LMGs (like the Proposition and CM 530 Bab圜OM) are good for the part with the truck, as they are quite powerful against crowds and movement isn't important.By clearing all zombies in the area, the player wins. After the avalanche, the player is brought to an area where there is a boss zombie. At the end of the ride, there is an avalanche and the unnamed driver is implied to be killed. The truck goes through several obstacles which the player can destroy by shooting at explosives nearby. The truck takes damage from zombie attacks (see Ice Station Truck for more information). Zombies also cannot get inside the truck (unless the game glitches), again with the exception of Dark Minions. While inside the truck, the player(s) cannot move out of the truck, but they can shoot zombies from inside the truck. The player(s) must clear the bosses before getting in the transport truck, and then must protect it as it drives. In Nightmare Mode, there are some Bosses near the transport truck. The HVM Captain, when killed, is guaranteed to drop a Strongbox.Īfterwards, the player boards a truck where the driver takes the player away from the Ice station. The player(s) must subdue the HVM Captain and his soldiers in order to proceed with the mission. Once the ambulance is destroyed, they turn hostile to the player and attack him/her. The captain then orders the soldiers to fire at the ambulance, and they do so. Barricades take a while to finish repairing, compared to the instantly-repairing barricades of SAS 3.Īfter the wave of zombies stops, the HVM Captain and his soldiers gather around the ambulance in the station, which is presumably holding injured soldiers or citizens of Boreas. By standing next to the broken barricade (no key-pressing is required, unlike in SAS 3), the player(s) will automatically fix it, either partially or entirely depending on the time the player(s) stands next to the barricade. Should the zombies damage or break down the barricades, the player(s) can repair them. There is a total of 8 barricades to defend, but the HVM soldiers and the captain himself will assist the player. Similar to SAS 3, as long as the barricades (shown green on the minimap) aren't broken down, the player(s) are safe from zombies, with the exception of Dark Minions. After the player(s) talk to the captain, he tells the player(s) to get to their stations to defend as zombies approach the station from the outside. The HVM Captain and his soldiers are nearby, waiting for the player(s) to approach. Players spawn near a truck in a closed-in station with barricades, similar to levels in SAS: Zombie Assault 3. It is the player's task to find out what he can. By the time the player(s) are sent to Boreas, HVM has already sent a large group of mercenaries to assist local government there. They suspect it may be infected, but they don't know how. The SAS has lost contact with the mining colony on Boreas.
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